Update - 17.04.2025
Friends!
With this update, we are rolling out a new A-545 assault rifle along with a bunch of bug fixes and adding a few weapon stats tweaks.
Content Changes
A-545
This is a classic assault rifle featuring a high headshot damage multiplier and standard multipliers for other body parts. It is most effective when aiming for the head.
Weapons and Gear
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McMillan CS5:
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Significantly reduced aim sway.
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Increased leg damage multiplier to 1.25 (previously 1).
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Reduced aiming time to 180 ms (previously 200 ms).
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Reduced sway penalty from the McMillan CS5 suppressor to 30% (previously 50%).
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ATA Arms Turqua: Leg damage multiplier increased to 1.25 (previously 1).
PvP
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It is no longer possible to play for the SED in the "Custodian" mode.
Other
- Added a post-match pop-up window that displays the progress of active contracts.
Bug Fixes
Weapons and Gear
- ATA Arms Turqua: Fixed the incorrect range stats of the sniper rifle.
- AA-12: Fixed the bug where the sound of gunshots would not play out.
- GForce Arms Huckleberry: Fixed the bug where the attachment selection menus would overlap.
- Added the ability to test weapons in the inventory without equipping them.
- Fixed the bug that caused the melee hit sound to be missing for certain weapons.
- Fixed the bug that caused the currently equipped tactical grenade to be displayed incorrectly.
- Fixed the bug where the expiration dates for weapon skins in the contract interface would display incorrectly.
PvP
- "Plant the Bomb": Fixed the bug where the sounds of planting and defusing the bomb would not play out from a third-person view.
PvE and SO
- Fixed the bug that allowed players to use hotkeys to change Special Operation difficulty during an active PvE invite.
Other
- Fixed the bug where switching to the SED class did not update the character model.
- Fixed the bug that caused all expired items not to be removed immediately when deleted.
- Fixed the bug where the "Portable EMP" charm installed on a weapon would leave light trails in the air.
- Fixed the bug where the "Straw Bunch" stripe icon would not display.
- Aligned the character's position in the creation window.
- Added localization for the buttons in the updated loadout in all languages.