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Update - 17.04.2025

2025-04-17 09:07:41

Friends!

With this update, we are rolling out a new A-545 assault rifle along with a bunch of bug fixes and adding a few weapon stats tweaks.


Content Changes

A-545

The A-545 is a modern Russian assault rifle developed by the Degtyarev Plant as an advanced version of the AEK-971. Its design is intended for elite units requiring high precision and control in rapid-fire scenarios. It has a high rate of fire and improved ergonomics compared to older models like the AK series.

This is a classic assault rifle featuring a high headshot damage multiplier and standard multipliers for other body parts. It is most effective when aiming for the head.

Weapons and Gear

  • McMillan CS5:

    • Significantly reduced aim sway.

    • Increased leg damage multiplier to 1.25 (previously 1).

    • Reduced aiming time to 180 ms (previously 200 ms).

    • Reduced sway penalty from the McMillan CS5 suppressor to 30% (previously 50%).

  • ATA Arms Turqua: Leg damage multiplier increased to 1.25 (previously 1).

PvP 

  • It is no longer possible to play for the SED in the "Custodian" mode.

Other

  • Added a post-match pop-up window that displays the progress of active contracts.


Bug Fixes

Weapons and Gear

  • ATA Arms Turqua: Fixed the incorrect range stats of the sniper rifle.  
  • AA-12: Fixed the bug where the sound of gunshots would not play out. 
  • GForce Arms Huckleberry: Fixed the bug where the attachment selection menus would overlap. 
  • Added the ability to test weapons in the inventory without equipping them.
  • Fixed the bug that caused the melee hit sound to be missing for certain weapons.
  • Fixed the bug that caused the currently equipped tactical grenade to be displayed incorrectly.
  • Fixed the bug where the expiration dates for weapon skins in the contract interface would display incorrectly.

PvP 

  • "Plant the Bomb": Fixed the bug where the sounds of planting and defusing the bomb would not play out from a third-person view. 

PvE and SO

  • Fixed the bug that allowed players to use hotkeys to change Special Operation difficulty during an active PvE invite.

Other 

  • Fixed the bug where switching to the SED class did not update the character model.
  • Fixed the bug that caused all expired items not to be removed immediately when deleted.
  • Fixed the bug where the "Portable EMP" charm installed on a weapon would leave light trails in the air. 
  • Fixed the bug where the "Straw Bunch" stripe icon would not display. 
  • Aligned the character's position in the creation window.
  • Added localization for the buttons in the updated loadout in all languages.

See you in the game!

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